As we start to plan for LEEF 2011 (June 16-17), it’s amazing to think how much games, simulations and virtual worlds for learning have matured over the past two years. And yet, there is so much more untapped potential. Looking out across the landscape, it appears that the mention of games and simulations for learning no longer defaults to conversations of jeopardy-like activities or electronic crossword puzzles. Don’t get me wrong, those types of add-on activities do serve a purpose in some instances. But, the conversation has matured to games and simulations AS the learning experience.
Check out my new blog post on the changing nature of games and simulations on the LEEF blog at http://tiny.cc/43tp9. What do you think about the changing nature of games and simulation?
Resolution to Reduce Time
6 years ago
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