Users determine the quality of eLearning Development If a program runs without any errors, but no one knows how to use it, does it make any impact? Too often designers and developers focus on the programmability of eLearning programs and neglect the usability. It’s a balance between feature and function that results in an effective product. Graphic design can have an impact, but more often location, labeling and consistency have the greatest impact on the usability of eLearning programs. Some usability considerations include screen resolution, navigation controls, user control and access and 508 compliance. Beginning in January, students in LTMS 518: eLearning Development will be creating elearning modules that focus on navigation, usability and compliance to content standards. Planning and asset management will also be explored as elements of efficient eLearning development. Industry leading software and open source options will both be considered throughout the course. Students will get hands on eLearning Development experience with PowerPoint, Captivate, Dreamweaver and Flash. | eLearning Development Programs There is a variety of software (100+ software programs) available to create eLearning. The programs range from everyday Office software like PowerPoint to eLearning authoring systems like Lectora to multimedia development tools like Flash. Each tool presents strengths and weaknesses that must be considered as part of the tool selection process. Plan for the short-term with an eye on the long-term. Analyze the development needs and the content creation environment. Doing so will help with selecting a tool that will meet your immediate needs, but allow for long-term flexibility. Check out these eLearning Development resources: Webinar Recording of eLearning Guild Authoring and Development Tools Brandon Hall Authoring Tool Knowledgebase Rapid eLearning Blog | |
LTMS 510: Learning Technologies and Solutions | ||
If a picture’s worth a thousand words . . . Images, animations and video can create an impact on learning by increasing attention, motivation, comprehension and memory. Although, media can also get in the way. Without considering the learning objective, the technology and the audience media can also distract, confuse or frustrate. Some strengths to consider when selecting media: Graphics: Enrich or replace text, Minimize media download, Versatile, Low cost Animation: Present visuals over condensed time, Realistic but simplistic images, Realistic but controlled movement Audio: Summarize text, explain complex processes or graphics, efficient two-way communication Video: Convey emotion, multiple media (audio, visuals, animation, text), demonstrate detailed and complex tasks Beginning in January, students in LTMS 514: Media Selection, Design and Production will focus on selecting appropriate media to meet learning objectives as they create graphics, illustrations, audio, video and animations to support learning. Graphic design fundamentals will be addressed as well as production skills like media compression and conversion. Industry leading media software and open source options will both be considered. Students will get hands-on media creation experience with PowerPoint, Photoshop, Fireworks, Flash, Audacity and MovieMaker. | Media Selection, Design and Production Color, contrast, spacing and dimension are just a few graphic design elements to be aware of as you create graphics for learning. Animation, audio and video provide added value and additional elements to master. Media compression is also a valuable skill, especially when distributing to a wide audience with a variety of technology resources. Check out these eLearning Development resources: How Tiny Camcorders are Changing Education Lynda.com Tutorials Some Photoshop Tutorials |
Resolution to Reduce Time
6 years ago
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